Shaman

Shaman

Spells of Shamans

Shamans are one of the five main vocations.

They use their canes to invoke the forces of nature, generating healing for their companions.

Shamans are great healers, have a lot of healing spells, but make no mistake, a Shaman can be a very powerful vocation too.

By controlling the forces of nature, we imagine that its damage is based on Water, Earth, and some kind of spiritual force.

Shamans begin their journey at level 1 with a large amount of mana and few health points (as well as magicians). You can always use your mana points from the start to stay alive.

His attacks are long range, not as long as the Archers, but still enough to attack and run from the great opponents.

A novelty is the Shamans' likely ability to resurrect their fellow creatures. There is still a lack of information but we can guarantee that this magic will exist, it would be great to be able to prevent your loved ones from seeing the light at the end of the tunnel, and also to continue the hunts without that famous run when the tanquer dies.

Initial life points = 150

Initial mana points = 200

Hit points per level =?

Mana points per level =?

Function (Healer/Support and DPS)

Shamans are the masters in healing, resurrecting, and causing elemental damage.

Great companions of battle for the Barbarians, possibly a good combination for hunting in pairs.

We remember that all this information was only made from observations, nothing was confirmed by the developers of Streamy.